Charge

A quick sprint towards an unsuspecting enemies can end a lot of battles before they even begin.

^a${value} Second(s) Recharge8
${value} Energy Cost30 31 32 33 34 35 36 37 38 39 40 41
Launches ${value} Projectile(s)1
+${value}% Movement Speed300
+${value}% Physical Damage0 15 30 45 60 75 90 105 120 135 150 165
+${value}% Pierce Damage0 8 16 24 32 40 48 56 64 72 80 88
MaxLevel8
UltimateLevel12