| ^a${value} Second(s) Recharge | 8 |
| ${value} Energy Cost | 30 31 32 33 34 35 36 37 38 39 40 41 |
| Launches ${value} Projectile(s) | 1 |
| +${value}% Movement Speed | 300 |
| +${value}% Physical Damage | 0 15 30 45 60 75 90 105 120 135 150 165 |
| +${value}% Pierce Damage | 0 8 16 24 32 40 48 56 64 72 80 88 |
| MaxLevel | 8 |
| UltimateLevel | 12 |