^a${value} Second(s) Recharge | 8 |
${value} Energy Cost | 30 31 32 33 34 35 36 37 38 39 40 41 |
Launches ${value} Projectile(s) | 1 |
+${value}% Movement Speed | 300 |
+${value}% Physical Damage | 0 15 30 45 60 75 90 105 120 135 150 165 |
+${value}% Pierce Damage | 0 8 16 24 32 40 48 56 64 72 80 88 |
MaxLevel | 8 |
UltimateLevel | 12 |