^a${value} Second(s) Recharge | 4 |
${value} Energy Cost | 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 |
Launches ${value} Projectile(s) | 1 |
${value} Physical Damage | min: [10.0, 15.0, 20.0, 25.0, 30.0, 35.0, 40.0, 45.0, 50.0, 55.0, 60.0, 65.0, 70.0, 75.0, 80.0, 85.0] |
+${value}% Physical Damage | 20 40 60 80 100 120 140 160 180 200 220 240 260 280 300 320 |
+${value}% Pierce Damage | 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 |
MaxLevel | 12 |
UltimateLevel | 16 |