${value}% Increase in Projectile Speed | 12 18 24 30 36 42 48 54 60 66 72 78 84 90 96 102 |
+${value}% Bleeding Damage | 14 20 26 32 38 44 50 56 62 68 74 80 86 92 98 104 |
+${value}% Physical Damage | 5 8 11 14 17 20 23 26 29 32 35 38 41 44 47 50 |
MaxLevel | 8 |
UltimateLevel | 12 |