^a${value} Second(s) Recharge | 1 |
${value} Energy Cost | 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 |
Launches ${value} Projectile(s) | 1 |
${value} Target Maximum | 5 5 5 6 6 6 7 7 7 8 8 8 9 9 9 10 |
${value}° Arc of Attack | 360 |
+${value}% Physical Damage | 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 |
+${value}% Pierce Damage | 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 |
MaxLevel | 12 |
UltimateLevel | 16 |