^a${value} Second(s) Recharge | 6
|
${value} Energy Cost | 30 32.5 35 37.5 40 42.5 45 47.5 50 52.5 55 57.5 60 62.5 65 67.5
|
Launches ${value} Projectile(s) | 1
|
${value} Physical Damage | min: [12.0, 21.0, 29.0, 38.0, 47.0, 55.0, 64.0, 73.0, 81.0, 90.0, 99.0, 107.0, 116.0, 125.0, 133.0, 142.0]
|
${value} Piercing Damage | min: [12.0, 21.0, 29.0, 38.0, 47.0, 55.0, 64.0, 73.0, 81.0, 90.0, 99.0, 107.0, 116.0, 125.0, 133.0, 142.0]
|
${value} Reduced Armor for ${duration} Second(s) | min: [20.0, 37.0, 55.0, 72.0, 89.0, 107.0, 124.0, 141.0, 159.0, 176.0, 193.0, 211.0, 228.0, 245.0, 263.0, 280.0] Reduced Armor for min: 3.0 Second(s)
|
+${value}% Movement Speed | 300
|
MaxLevel | 12
|
UltimateLevel | 16
|