^a${value} Second(s) Recharge | 6
|
${value} Energy Cost | 35 39.25 43 46.75 50.5 54.25 58 61.75 65.5 69.25 73 76.75 80.5 85
|
Launches ${value} Projectile(s) | 1
|
${value} Physical Damage | min: [10.0, 13.0, 17.0, 20.0, 23.0, 27.0, 30.0, 33.0, 37.0, 40.0, 43.0, 47.0, 50.0, 54.0]
|
${value} Target Maximum | 2 2 2 2 3 3 3 3 4 4 4 4 5 5
|
${value} second(s) of Skill Disruption | min: [1.0, 1.25, 1.5, 1.75, 2.25, 2.5, 2.75, 3.0, 3.25, 3.5, 3.75, 4.0, 4.25, 4.5]
|
${value}° Arc of Attack | 360
|
+${value}% Total Damage | 5 7 8 10 11 13 15 16 18 19 21 22 24 27
|
MaxLevel | 10
|
UltimateLevel | 14
|