^a${value} Second(s) Recharge | 32
|
${value} Energy Cost | 80 91 102 112 123 134 145 155 166 177 188 198 209 220
|
${value} Second Duration | 4
|
${value} Electrical Burn Damage over ${duration} Second(s) | min: [10.0, 15.0, 19.0, 24.0, 28.0, 33.0, 38.0, 42.0, 47.0, 52.0, 56.0, 61.0, 65.0, 70.0] Electrical Burn Damage over min: 10.0 Second(s)
|
${value} Poison Damage over ${duration} Second(s) | min: [10.0, 15.0, 19.0, 24.0, 28.0, 33.0, 38.0, 42.0, 47.0, 52.0, 56.0, 61.0, 65.0, 70.0] Poison Damage over min: 10.0 Second(s)
|
${value}% Reduced Damage for ${duration} Second(s) | min: [10.0, 12.0, 13.0, 15.0, 17.0, 18.0, 20.0, 22.0, 24.0, 25.0, 27.0, 29.0, 30.0, 32.0]% Reduced Damage for min: 7.0 Second(s)
|
${value}m between each target | 4
|
MaxLevel | 10
|
Spreads every ${value} Second(s) | 1
|
Spreads to up to ${value} targets at a time | 4
|
Spreads to up to ${value} targets total | 99
|
UltimateLevel | 14
|