^a${value} Second(s) Recharge | 0 -0.6 -0.9 -1.2 -1.5 -1.8 -2.1 -2.4 -2.7 -3 -3.3 -3.6 |
${value} Energy Cost | 5 |
${value} Bleeding Damage over ${duration} Second(s) | min: [37.5, 50.0, 62.5, 75.0, 87.5, 100.0, 112.5, 125.0, 137.5, 150.0, 162.5, 175.0] Bleeding Damage over min: 3.0 Second(s) |
${value}% Reduction to Enemy's Health | min: [6.0, 9.0, 12.0, 15.0, 18.0, 21.0, 24.0, 27.0, 30.0, 33.0, 36.0, 39.0] |
MaxLevel | 8 |
UltimateLevel | 12 |