^a${value} Second(s) Recharge | 20
|
${value} Energy Cost | 130 136 142 148 154 160 166 172 178 184 190 196 202 208 214 220 226 232 238 244
|
${value}m Radius | 22
|
${value} Poison Damage over ${duration} Second(s) | min: 36.0
max: 48.0 Poison Damage over min: [1.0, 1.3, 1.6, 1.9, 2.2, 2.5, 2.9, 3.3, 3.7, 4.1, 4.5, 5.0, 5.5, 6.0, 6.5, 7.0] Second(s)
|
${value} second(s) of Immobilization | min: [1.0, 1.3, 1.6, 1.9, 2.2, 2.5, 2.9, 3.3, 3.7, 4.1, 4.5, 5.0, 5.5, 6.0, 6.5, 7.0]
|
${value}% Slower Movement over ${duration} Second(s) | min: 66.0% Slower Movement over min: [2.0, 2.3, 2.6, 2.9, 3.2, 3.5, 3.9, 4.3, 4.7, 5.1, 5.5, 6.0, 6.5, 7.0, 7.5, 8.0] Second(s)
|
${value}% reduced Defensive Ability over ${duration} Second(s) | min: 50.0% reduced Defensive Ability over min: [1.0, 1.3, 1.6, 1.9, 2.2, 2.5, 2.9, 3.3, 3.7, 4.1, 4.5, 5.0, 5.5, 6.0, 6.5, 7.0] Second(s)
|
MaxLevel | 12
|
UltimateLevel | 16
|