^a${value} Second(s) Recharge | 4
|
${value} Energy Cost | 24
|
Launches ${value} Projectile(s) | 1
|
${value} Bleeding Damage over ${duration} Second(s) | min: [6.72, 10.08, 13.32, 17.16, 20.88, 24.84, 28.68, 33.12, 36.84, 40.8, 45.0, 49.8, 53.88, 58.44, 62.88, 67.92] Bleeding Damage over min: 3.0 Second(s)
|
${value} Piercing Damage | min: [13.0, 15.0, 17.0, 19.0, 20.0, 22.0, 24.0, 26.0, 27.0, 29.0, 31.0, 33.0, 34.0, 36.0, 38.0, 40.0]
|
${value}% Reduction to Enemy's Health | min: [6.0, 6.0, 8.0, 8.0, 8.0, 10.0, 10.0, 10.0, 12.0, 12.0, 12.0, 13.0, 14.0, 15.0]
|
MaxLevel | 12
|
UltimateLevel | 16
|