${value} Vitality Damage | min: [35.0, 40.0, 45.0, 51.0, 58.0, 65.0, 72.0, 80.0, 89.0, 98.0, 107.0, 117.0, 128.0, 140.0] |
${value}% of Attack damage converted to Health | min: [150.0, 160.0, 170.0, 180.0, 190.0, 200.0, 210.0, 220.0, 230.0, 240.0, 250.0, 260.0, 270.0, 280.0, 290.0, 300.0] |
${value}m between each target | 8 |
Affects up to ${value} targets | 2 2 2 3 3 3 4 4 5 5 6 6 7 7 |
MaxLevel | 10 |
UltimateLevel | 14 |