Fissure

Your slam can be cast more frequently, and creates a larger and more powerful fissure in the ground, disrupting the aim and spellcasting of your enemies. ^y^n(The width of the line extends with levels. Reduced cooldown starts at level 2)

Sword, Spear, Axe, Mace, Staff

^a${value} Second(s) Recharge0 -1 -2 -3 -4 -5 -6 -7 -7 -7 -7 -7
${value} Energy Cost10 13 16 19 22 25 28 31 34 37 40 43
${value} second(s) of Skill Disruptionmin: [1.4, 1.6, 1.8, 2.0, 2.2, 2.4, 2.6, 2.8, 3.0, 3.2, 3.4, 3.6] max: [1.9, 2.2, 2.5, 2.8, 3.1, 3.4, 3.7, 4.0, 4.3, 4.6, 4.9, 5.2]
${value} second(s) of Stunmin: [0.8, 0.9, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9] max: [2.0, 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.9, 3.0, 3.1]
${value}% Chance of Impaired Aim over ${duration} Second(s)min: 40.0% Chance of Impaired Aim over min: 1.0 Second(s)
+${value}% Crushing Damage31 37 43 49 55 61 67 73 79 85 91 97
+${value}% Physical Damage31 37 43 49 55 61 67 73 79 85 91 97
MaxLevel8
UltimateLevel12