^a${value} Second(s) Recharge | 20
|
${value} Energy Cost | 95 98 100 103 105 108 110 113 115 118 120 123 125 128 130 133
|
${value} Second Duration | 6
|
${value}m Radius | 3
|
${value} Fire Damage | min: [28.0, 35.0, 41.0, 46.0, 53.0, 59.0, 64.0, 71.0, 77.0, 82.0, 89.0, 95.0, 100.0, 107.0, 113.0, 118.0]
max: [33.0, 41.0, 48.0, 54.0, 62.0, 69.0, 75.0, 83.0, 90.0, 96.0, 104.0, 112.0, 117.0, 125.0, 132.0, 138.0]
|
${value} Fragments | min: [2.0, 3.0, 3.0, 3.0, 3.0, 4.0, 4.0, 4.0, 4.0, 5.0, 5.0, 5.0, 5.0, 6.0, 6.0, 6.0]
max: [3.0, 4.0, 4.0, 4.0, 4.0, 5.0, 5.0, 5.0, 5.0, 6.0, 6.0, 6.0, 6.0, 7.0, 7.0, 8.0]
|
${value} Physical Damage | min: [31.0, 38.0, 44.0, 49.0, 56.0, 62.0, 67.0, 74.0, 80.0, 85.0, 92.0, 98.0, 103.0, 110.0, 116.0, 121.0]
|
MaxLevel | 12
|
UltimateLevel | 16
|