Eviscerate

Targeting vital weak-points on your enemy causes sustained damage from bleeding.

Spear

${value} Energy Cost5
${value} Bleeding Damage over ${duration} Second(s)min: [27.5, 37.5, 50.0, 60.0, 70.0, 82.5, 92.5, 102.5, 115.0, 125.0, 135.0, 147.5, 157.5, 167.5, 180.0] Bleeding Damage over min: 3.0 Second(s)
MaxLevel10
UltimateLevel14