^a${value} Second(s) Recharge | 8
|
${value} Energy Cost | 65 68 70 73 75 78 80 83 85 88 90 93
|
${value} Second Duration | 3 3.4 4 4.3 4.7 5.3 5.6 6 6.6 6.9 7.3 8
|
${value} Poison Damage over ${duration} Second(s) | min: [3.0, 6.0, 9.0, 12.0, 16.0, 20.0, 24.0, 28.0, 33.0, 38.0, 43.0, 49.0] Poison Damage over min: 1.0 Second(s)
|
${value}% Reduction to Enemy's Health | min: [3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0]
max: [7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0, 17.0, 18.0]
|
${value}m between each target | 4
|
MaxLevel | 8
|
Spreads every ${value} Second(s) | 1.5
|
Spreads to up to ${value} targets at a time | 2
|
Spreads to up to ${value} targets total | 5
|
UltimateLevel | 12
|